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Re: ARK: Survival Evolved
Publicado: Mié Ago 19, 2015 3:40 pm
por Cervantes
Imagino que ya lo sabian, pero dicen que pronto se van a poder hacer bases en la espalda del bronto y del plesiosaurio, no estaria de mas tamear uno pa tener una base movil en la que mover recursos de un lado a otro.
Re: ARK: Survival Evolved
Publicado: Mié Ago 19, 2015 7:15 pm
por Kollins
Ya estan las previews de los nuevos jefes de Ark.
El gorila blanco, que se estima tenga un tamaño como el de la broodmother
Y el dragon, que es gigante.
Re: ARK: Survival Evolved
Publicado: Jue Ago 20, 2015 8:29 am
por Kollins
Aww it's so cute!
Da buff de XP para dinos/jugadores.
Q&A de esta semana
https://www.reddit.com/r/playark/commen ... aurus_ark/
Respuestas para destacar:
“Will we ever be able to put Gigantopithecus into a suit of battle armor, give it a mace, and use it as a shock trooper in warfare?â€
So we’ve launched the Gigantopithecus with the ability to equip headgear, this is the first step we’ll be taking into introducing armour onto creatures! In the future you’ll be able to have fully weaponized and armoured pets to take into battle. We’ll see about a full suit of armor and melee weapons for the Gigantopithecus, but never-say-never
“When we get to the 'Tek' level of Sci-Fi technology can we get something a bit more fitting than the thatch bed we've been using for respawn/fast travel? Maybe something like a healing tank (ala Star Wars), a cloning chamber or a auto-doc type bed?
â€
Yup! The Tek Tier will introduce many cool things, including a teleportation chamber. So that’s something to look forward to, however it’ll be very, very, pricey!
“Will there ever be a siege tier of tameable dinosaurs that could actually do damage (not too much) to stone structures? They could be slow moving and large to help balance them out such as an argentinosaurus or a different large sauropod dinosaur.â€
Not likely a dinosaur, but there will be non-explosive primitive tech to damage stone structures soon. The reason we don’t want to allow a dinosaur to damage stone structures, is that would undermine the usefulness of stone structures in providing effective offline dino-raid defense (since a dinosaur can repeatedly attack forever without repercussion).
“Will we be able to flip what way walls face when placing them?â€
Yeah, we’ll add that quite soon. It’s annoying not to be able to do that, right?
“Will we see better defenses against the environment for our bases? Spike walls do nothing against wild dinosaurs D:â€
We’ll look into further balancing as necessary, though yes we will be introducing more alternative forms of defense to the game. Some of the things we’re working on include:
Keep in mind this is just concept art, so it may look a bit different when we actually release it - but this is the general idea!
“Night Vision not as attachment but headset where you can turn it on/off, heat vision will also do, is it going to be a thing for tech-tier?â€
Yes, it absolutely will be! Night Vision coming in the modern Tier actually, towards the high-end, and Heat vision will be available when we roll out the Tek tier.
“Where are the tameable laser raptors?â€
They’ll be on the Tek Tier!
“Will there be any snow-biome based predatory dinosaurs?â€
Yes as we introduce new biomes, we’ll include creatures for those biomes. The Dire Wolf will be one of the snow-biome based creature, among others!
“Can you explain the "elevator structures" a bit? Will they be able to lift say a spino, how far can they lift? We live in the volcano and would love to lift the few dinos that wont fit in.â€
You’ll build a vertical elevator track, and put an elevator platform on the track (one allowed per track). There will be 3 sizes of platforms, which determines how fast it will move up the track, and how much weight it can carry. Then you just move your dinos/players onto the elevator, activate it, and if it’s under the weight limit, up-or-down it goes. Yes, the largest platform size will be able to lift a Spino
“Any Idea when Quetzal is coming and do you intend to allow him to carry some bigger Beasts like Ankylosaurus and Trike
â€
Queztalcoatlus will be in September, and yes it’ll able to carry substantially larger Dinos than the existing flyers! Though he’ll also be rather slow :p
(se refiere a
este )
“Are there any plans for nets?"
They are an animation nightmare
Re: ARK: Survival Evolved
Publicado: Jue Ago 20, 2015 3:17 pm
por Cervantes
¿Hay algun lugar o guia de como diseñar una casa/base medianamente segura y eficiente como esos diseños que ponia Devastor para el Rust?
Re: ARK: Survival Evolved
Publicado: Jue Ago 20, 2015 3:45 pm
por Cerritouru
Como ese dieño del rust que duro 1 dia? no...
Re: ARK: Survival Evolved
Publicado: Jue Ago 20, 2015 7:45 pm
por Cervantes
Cerritouru escribió:Como ese dieño del rust que duro 1 dia? no...
mmm ahora que lo recuerdo, mejor olviden lo que dije xD
Re: ARK: Survival Evolved
Publicado: Jue Ago 20, 2015 8:10 pm
por martinchoginer
Chicos, tienen su propia serie de TV
Re: ARK: Survival Evolved
Publicado: Jue Ago 20, 2015 8:31 pm
por NtavielSTO78
Snif, Los Dinoraiders.
Re: ARK: Survival Evolved
Publicado: Vie Ago 21, 2015 4:45 am
por Kollins
Carta comparativa con mas o menos el tamaño real de los dinos usando sus dossiers
El océano parecÁa un lugar agradable con lo de scuba, nope.
Re: ARK: Survival Evolved
Publicado: Vie Ago 21, 2015 9:59 am
por Cerritouru
Que es ese bicho que es el doble de tamaño del plesio????